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submitted 17 hours ago by poVoq@slrpnk.net to c/linux_gaming@lemmy.ml
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submitted 2 days ago* (last edited 2 days ago) by ludicolo@lemmy.ml to c/linux_gaming@lemmy.ml

Hello friends! I am back with another issue.

Recently I have taken on the task to get non steam games working on Proton. I have noticed that the performance is significantly worse with them on Linux then on Windows. More frequent stutterings and such. 100 fps consistently on Windows vs linux which it dips below 50 fps. Other "better performing" non-steam games get consistent micro stutters. I am using native steam because the flathub version because after installing dependencies with protontricks the game still would not launch.

The only possible thing I can think of is the games are on NTFS partition (yet steam regular games installed on it run just dandy). I dualboot with windows and access this particular drive between both os'. I am at a complete loss, any help would be appreciated oh Linux brotheren and sisteren.

Thank you!

(also the games drop audio consistently as well sometimes it wont come back unless I alt tab and come back to the game.)

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submitted 2 days ago by tombruzzo@lemm.ee to c/linux_gaming@lemmy.ml

First of all, yes it's a hentai game. You can believe it's for my girlfriend or not.

I asked her if she'd like a Steam Deck and she said it fits how she'd probably play games, but she wants to play a bunch of games she got off MangaGamer and she wants to make sure they'd work on the Deck.

I have a thinkpad running Fedora so we installed one through WINE to try it out. Everything is working but all the text are these squares for missing characters.

Is there any easy way to install fonts and characters for WINE, or will we need to look at something like the ROG Ally instead?

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submitted 2 days ago by trevor@lemmy.ml to c/linux_gaming@lemmy.ml
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submitted 4 days ago* (last edited 3 days ago) by JRepin@lemmy.ml to c/linux_gaming@lemmy.ml

Developers of the upcoming Civilization VII game, Firaxis, are looking for some feedback regarding the game. This is our opportunity to show them there are many players on GNU/Linux and that integrating Denuvo anti-cheat rootkit would be a big no-no (it's mentioned in one of the questions).

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"A few developers have been building Nazi Zombies: Portable, a Call of Duty: Zombies demake powered by various enhanced forks of the Quake engine."

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submitted 1 week ago by julianh@lemm.ee to c/linux_gaming@lemmy.ml

So I while back I made a post about making a game on Linux using mostly open-source tools. Someone suggesting open sourcing it, so here we are!

It doesn't have some content (mostly images, audio, and fonts) due to licenses and file sizes, but it has scripts, models, and more. And licensed under MIT. Hopefully someone makes use of it, or at the very least finds it interesting.

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Wine 9.19 Released (www.winehq.org)
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cross-posted from: https://lemmy.world/post/20491286

For those unaware, about umu-launcher

This is a unified launcher for Windows games on Linux. It is essentially a copy of the Steam Runtime Tools and Steam Linux Runtime that Valve uses for Proton, with some modifications made so that it can be used outside of Steam.

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submitted 1 week ago by lazorne@lemmy.zip to c/linux_gaming@lemmy.ml
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Where to start? (discuss.tchncs.de)

I don’t spend much time on my desktop computer but if I do I tend to game a bit. OW II, CS, Helldivers, Tabletop Simulator mostly. And of course need Discord.

I am considering a minor upgrade to the hardware and would need a fresh install (currently Win 10). I’ve been out of the distro game for a while and currently only have one old thinkpad running Debian and an X1 Carbon gen7 I want to use for experimentating/ distro hopping.

I want a daily driver OS that can play games. I also edit photos and might to the odd “flash a CFW to an old phone” or similar light tasks. Where do I start?

I hear PopOS because “it just works” but also CachyOS because “performance, muh”.

I have experience with Ubuntu (first was 6.06) and Fedora mostly but have played around with a lot that came with at least a barebones UI (crunchbang anyone?). My life has changed so I have less time to nerd out with this than I used to. But I feel the itch to experiment now and maybe use Linux on my main desktop again after some years with that mentioned upgrade soon.

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Hotfix build:

Proton:

  • Updated wine to latest bleeding edge -- fixes regression in video playback from 9-14

  • Updated dxvk to latest git -- fixes regression which causes black textures and stuttering on NVIDIA cards.

  • Updated vkd3d-proton to latest git

  • import upstream changes for lsteamclient

  • update xalia to 0.4.4

Protonfixes:

  • Remove deprecated workaround for Total War Rome 2
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Install Anomaly and G.A.M.M.A. on Linux then post your campfire stories on lemmys stalker community.

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submitted 2 weeks ago by cron@feddit.org to c/linux_gaming@lemmy.ml

Hello fellow Linux gamers,

Is there a way to pause or suspend games and turn off the PC similar to how the Steam Deck handles it? Or is this functionality exclusive to the Steam Deck?

I'm using Arch btw, but feel free to share solutions for other distros as well.

I came across Nyrna, but it seems to only support X11 and not Wayland, according to the description.

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Hello,

Until this week I was using Windows for gaming. However since it won't recognise any HDMI screen I switched to linux gaming.

So far, everything I heard was true. We can play on Linux !

There is, however, one small "issue" that I have. I have a MSI laptop (GF65 Thin 10UE) and until now I managed the fans with Dragon Center when gaming. With Linux I don't seem to have that possibility, which leads to overheating issues.

Is there any tool suited to manage fans on MSI, since isw doesn't seem to be compatible with my particular model...

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Proton:

  • Update wine to latest bleeding edge
  • Update dxvk to latest git
  • Update vkd3d-proton to latest git
  • Update dxvk-nvapi to latest git
  • Import upstream proton changes
  • Update mono to 9.3.0
  • Rebase wine-staging

Protonfixes:

  • Added god of war ragnarok SteamDeck=1 workaround (thanks UserNamesAreNotMyThing)
  • Added Star Citizen libcuda nvidia fix (thanks ProjectSynchro)
  • Added fix for Plain Site (thanks iodream)
  • Added fix for Worms: Blast (thanks iodream)
  • Remove deprecated Sleeping Dogs: DE fix
  • winetricks now built from source
  • Elden Ring fix updated (thanks UserNamesAreNotMyThing)
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Achieving 0-Day ROG Ally X Support in Bazzite (universal-blue.discourse.group)
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submitted 3 weeks ago* (last edited 3 weeks ago) by promitheas@programming.dev to c/linux_gaming@lemmy.ml

[SOLUTION AT END OF POST]

Hello again. A few days ago I made the post in the link above which is about getting Silent Hunter 3 working with the LSH3 megamod, and I got a great answer in there to use steamtinkerlaunch to run separate executables just once (e.g. to install JSGME mod manager and to install the actual megamod LSH3).

After playing for a bit I decided I want a little more control over what mods are installed, and decided to switch to the GWX megamod, so I completely uninstalled SH3 and its folder in the steamapps/common folder, and reinstalled it cleanly. Then using wine I ran the 4GB patch so that the game would use 4GB instead of 2GB memory which is required for running many mods. The memory usage can get quite high. After that I loaded all my desired mods with JSGME.

The game starts fine, and I can do all the training missions and the single missions, but I cant start a campaign. After the loading bar for entering a campaign patrol fills up, there is a delay of a couple minutes (normal for GWX as during that stage it is loading all its mods and any other mods you have enabled), and then crashes to desktop. This clearly means that it is running out of memory while loading mods. However after running the patcher to increase the memory limit of the executable I get a new sh3.exe file and my original gets renamed to sh3.exe.Backup, which seems to show that the patch has been applied correctly.

Could anyone help me diagnose this issue please?

Thanks in advance!

Edit 1 (SOLUTION): So what ended up working for me was simply making the game run using proton 6.3-8. I did try version 4.3 as well, but that didnt seem to be working that well with the widegui mod I have. Thanks to all who gave suggestions!

Edit 2: Editing to add 2 more things to the solution. Because of frequent crashes while in the career patrol, I ended up lowering the Particle Density to 90 and also do not create any saves while out on patrol. Not sure which of the two actually stopped the crashing, but so far I've played for about 20 hours with no crash.

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submitted 3 weeks ago by kbal@fedia.io to c/linux_gaming@lemmy.ml

If you routinely start #steam in offline mode and it suddenly stopped working in the past few days (first time I ever saw such a thing), you may be able to fix it by temporarily taking it out of offline mode as described on github.

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submitted 3 weeks ago* (last edited 3 weeks ago) by mr_MADAFAKA@lemmy.ml to c/linux_gaming@lemmy.ml

Story mode should be playable, there is a option to disable BattlEye in Rockstar Launcher

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