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You'll probably find that a lot of planets in Starfield are pretty boring, but Bethesda says that's kind of the point.

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[-] Yepthatsme@kbin.social 37 points 1 year ago

It’s game of the century in my book. These complaints are shallow. I spent 20 hours exploring and these complaints hold no weight. There is plenty, go find stuff. I have 2 huge ship’s just from exploring planets. I have full legendary gear. All from planet hopping.

Exploring planets is cool as fuck especially when you go across environments.

Moons are especially fun and hold all sorts of secrets.

If you find a note about a secret base, pursue it.

Bethesda did a good job. I have played SC and SB2 and while I like how they do space travel, the rest of their game sucks by comparison. Bethesda really knocked it out of the park.

[-] totallymojo@ttrpg.network 20 points 1 year ago* (last edited 1 year ago)

Did they pay you to write this?
Are you forcing yourself to enjoy the game because you paid so much?

Or am I insane?
I feel like im in Truman Show, noticing the facade crumble and all the streamers and reviewers acts like the game is fine.
I see streamers encounter serveral game breaking bugs and then instantly praise the game again.
The game is basically Bethesda trying to mask the limitations of their game engine.

I mean good for you that you like it but I spent 10hrs and then refunded (Thank god for Steam). Im not paying 100 bucks for Fallout 4 with space skin. I can not fathom how people accept this quality in 2023.
And for that price.

If someone is interested in my "shallow complaints":

  • It's not as open and "huge scale" as people seem to think it is. It's kind of "fake open" if that makes sense. You cannot get into your ship and fly 800m east to your mission. If you do that, a new instance is loaded and your mission is not there. You have to run those 800m.

  • The ships are cool but you don't need it. You just fast travel with a loadingscreen everywhere anyway. I saw the inside of my ship twice in 10hrs (not counting the cockpit view).

  • Navigating the menus are a nightmare. Inventory management is difficult.

  • Laziest intro I've ever seen. "Hello stranger, take my ship. No reason. Ok cool. Bye."

  • Very little improvement graphics-wise. The explosions are 2D sprites lmao. In 2023. For real. New Atlantis looks horrible.

  • Performance is shit. I get 40fps in towns with a "UFO rated" computer on userbenchmark. Nvidia card.

  • NPC's teleporting around, getting stuck everywhere halfway through floor, corpses flopping around, ships clipping through stations.

[-] SirSauceLordtheThird@beehaw.org 12 points 1 year ago

To comment on a few of your points,

  1. IMO that really does not effect the scale of the game, it's not limiting the amount of places you can go at all, just hop somewhere else on the planet and you're gonna find similar things. You arent really meant to use the ship for such a small distance aswell, and the instanced wall to wall distance is really quite far for being on foot.
  2. Eh, it was your choice to fast travel. They included a ton of fast travel options cause not everyone either has the time for the game otherwise or they just does not care about the flying around in space part as much. But the option to not fast travel, and to instead use your ship is there 100% of the time so I don't understand complaining about it, it's just a matter of choice.
  3. I personally found the menus really easy to use and get used to, but I was on controller and not kbm, cant speak to how kbm feels.
  4. What you are describing as a lazy intro is the exact intro that bethesda fans want in these games, quick and over with so you are quickly released into the world to figure things out on your own, it's what bethesda does every time.

But yeah agreed on the technical aspects, except for new atlantis looking horrible. If anything looks borderline horrible for me, it's the borderline uncanny valley faces everyone has.

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this post was submitted on 05 Sep 2023
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