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[-] darq@kbin.social 183 points 1 year ago

Gamers have gotten quite lucky so far that the company that has been in the position to turn the screws and establish a monopoly has been content to only make gobs of money, instead of trying to make all the money like pretty much every other entertainment industry.

[-] WolfhunterGer@feddit.de 173 points 1 year ago* (last edited 1 year ago)

Yeah, the reason why Valve can do that is that they are not a publicly traded company but a privately owned one. Gabe Newell doesn’t have a fiduciary duty to any shareholders, so they don’t have to squeeze every penny from their users or abuse their quasi monopoly.

[-] Molecular0079@lemmy.world 84 points 1 year ago

The whole idea of investments always going up is an absurd idea that needs to go. At this point I infinitely prefer a private company over a publicly traded one.

[-] LwL@lemmy.world 16 points 1 year ago

It's a bit of an inherent issue sadly, if your goal is to multiply money why would you invest in a company whose profits stay the same over one whose go up? And you have no reason to care if the company eventually dies as a result, you just move your money into the next one.

And most people investing money will be doing so with the only purpose of multiplying that money, as it's mostly banks and similar institutions. In theory if the main investors of a company want it to prioritize user experience over profits, the companies' duty to its shareholders would also be to ensure good user experience. But that's never going to happen.

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this post was submitted on 24 Sep 2023
749 points (90.3% liked)

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