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this post was submitted on 24 Sep 2023
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Steam's de-facto monopoly is so strong, Epic can't break it. Epic made four billion dollars per year on one game. Epic licenses the engine for like half of all noteworthy games. Epic has the only platform not seizing one-third of all revenue from developers, and that platform throws free shit at customers in constant desperation. And they still can't move the needle.
Monopoly doesn't mean there's zero competition. It means the competition does not matter.
PC gamers have alternatives to Steam the way that Android users have alternatives to Google Play. Yes, there are dozens. And that's how many users each one has.
Epic can't make a dent because their product is dogshit.
Customers don't care that Valve takes a well earned cut (that only applies buying directly from Steam); they care that their games are on a platform that's actually fucking useful. If Epic didn't insult gamers shipping that piece of trash and had put work into actually providing a product that could possibly be considered acceptable, they might have been able to make a dent.
You're not going to take market share with shitty gimmicks if your actual product is a crime against humanity no one wants.
yeah epic might have a chance if they actually tried to make their launcher and client good and have similar features as steam