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submitted 9 months ago by tsugu@slrpnk.net to c/memes@lemmy.ml
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[-] nikscha@feddit.de 38 points 9 months ago

That's why open source rules

[-] Toribor@corndog.social 5 points 9 months ago

I love FOSS but GIMP and Inkscape aren't nearly as usable or feature rich as the Affinity suite, let alone the Adobe suite.

[-] aldalire@lemmy.dbzer0.com 26 points 9 months ago

Man i just hate these comments. Imagine you’re gimp / foss developer and you see an uncritical, unactionable, and dumbass comment about how a multimillion dollar company beats your software. Like of course mate Affinity & Adobe developers get money thrown at them, while gimp developers have to stand your ungrateful ass.

[-] ylai@lemmy.ml 5 points 9 months ago

GIMP is a special case. GIMP is being getting outdeveloped by Krita these days. E.g.:

https://gitlab.gnome.org/GNOME/gimp/-/issues/9284

Or compare with:

https://www.phoronix.com/news/Krita-2024-GPUs-AI

GIMP had its share of self inflicted wounds starting with a toxic mailing list that drove away people from professional VFX and surrounding FilmGimp/CinePaint. When the GIMP people subsequently took over the GEGL development from Rhythm & Hues, it took literally 15 years until it barely worked.

Now we are past the era of simple GPU processing into diffusion models/“generative AI” and GIMP is barely keeping up with simple GPU processing (like resizing, see above).

[-] yistdaj@pawb.social 6 points 9 months ago* (last edited 9 months ago)

From what I understand, GIMP fell behind because it refused corporate donations while Krita accepted them. This lead to GIMP reducing in scope as the 1-3 part-time* developers (at least when I last really looked into it) realised they'd never catch up, leading to people donating less as they weren't satisfied with GIMP's simultaneous underpromising and underdelivering. Meanwhile Krita managed to receive enough money to hire a team of full time developers for several years, leading to better software, to more donations. It's like the poverty trap, but with software.

  • Edit: part-time isn't the right word, more like casual
[-] whereisk@lemmy.world 2 points 9 months ago

From someone with a passing interest, Krita seems on a similar trajectory to Blender - gathering momentum and going from strength to strength, whereas Gimp seems rather stuck.

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this post was submitted on 27 Mar 2024
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