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Doom and Doom II get a ‘definitive’ re-release that’s packed with upgrades
(www.theverge.com)
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It's a weird take from someone kind of uninformed. The assumption that the company would base the release off of the GPL'd version and not the original source code is odd. Also, the claim that it's Windows only when it's cross platform so....?
One of her points that resonated with me was that to get modern levels to work they did have to re-implement Boom features, which were GPL.
Looks like it's a different engine, actually. So yeah, makes sense that if they needed to reimplement features, it's new code that wasn't pulled from Boom, so doesn't need to be GPL.
Yeah it's a port to Nightdive's Kex engine. It wasn't a literal accusation of a GPL violation, more just being disappointed about seeing open source work being captured into proprietary software.