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Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
(www.tomshardware.com)
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It is optimal though. I don't understand why you are saying it's not? Aiming with a mouse is 9 million % more effective than thumbsticks. Like that's reality. If you had two equal skilled teams, one on controllers, and one on kb/m (and it's a first person shooter), the kb/m gang will win like 99% of the time just based on that.
You're just taking your own opinion about kb/m and assuming that it applies to the masses. It doesn't. Vast majority of people would agree with me. Kb/m is better for non-controller games.
Per their original comment, they aren't saying mouse is bad. Their problem is with the keyboard.
Why are you bringing up the mouse again?
I also disagree with the keyboard comment. I see no issue with it and I don't know what else would be better when combined with the mouse.
For movement I would take something like a HOTAS over keyboard. For example in games with multiple movement speeds finding the right speed is rather cumbersome on keyboard because the key press is an on/off and not a scale.
Similarly on keyboard movement is restricted to 8 directions. If you need to move in some other direction most people actually use a mouse to compensate for the lack of movement options because it's too cumbersome with a keyboard.
There are benefits to using keyboards but there are places where you can use something better. Analogue input simply gives better movement options.