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GIMP 3.0 is over 96% complete! The GIMP team got sick at the Libre Arts conference over the summer, hence the setback to the release schedule but they are now back making good progress.

Along with non-destructive editing and a colour overhaul we've all been waiting for, longstanding critics of the UI/UX will be pleased to hear that GIMP are setting up a UX repository and are looking to build a dedicated team of designers to develop this.

All of these things look set to make the GIMP project feel a lot more current and dynamic. I can't wait!

And if anyone wants to help out it looks like testing/reporting, donations and updating the help manual are all welcomed by the project at the moment.

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[-] kadotux@sopuli.xyz 9 points 1 day ago* (last edited 1 day ago)

Can someone tell me what the worst UI issues are in GIMP? I only ever used GIMP for casual, easy editing and idk, I don't really get the hate. I'm not saying there aren't UI issues, just that I don't use photo editing software enough to understand them.

[-] ByteWelder@feddit.nl 14 points 1 day ago

For me, it’s the feature discovery that’s massively lacking. Last week I wanted to scale the selected area. Had to search for it online. The UX is the least intuitive one of all drawing software I’ve used.

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this post was submitted on 19 Oct 2024
366 points (98.7% liked)

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