this post was submitted on 23 Dec 2024
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Dreamcast didn’t kill them, it was the Mega-CD, 32X, and Saturn that killed them. Launching three architectures over three years and not giving them space and focus burned a lot of political capital with developers (including those in house) and consumers. By the time the Dreamcast was out, it was already too late.
Which is a shame. Dreamcast was a masterpiece and so ahead of its time.
... and then Yuji Naka killed one of their biggest Saturn projects by throwing a hissy fit that a Sonic game was using the NiGHTS engine.
Frankly it's a miracle the Dreamcast worked so well and had such great games. Sega was a fucking mess throughout the 90s.