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submitted 1 year ago by Spudwart@lemmy.world to c/memes@lemmy.ml
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[-] Blackmist@feddit.uk 8 points 1 year ago

The current gen consoles having pretty weak raytracing will play for AMD quite a bit here. It means that games can't demand anything higher than a PS5 can do, and since AMD provide that then their stuff will still do for modern PC games.

The frame generation is a red herring in my book. A quick look at a few videos shows similar artifacts to what my 4K TV made if you leave the awful motion smoothing settings on. 40-50fps with VRR is a much better "make the poorly optimised game playable" goal.

[-] Moubai@lemmy.ml 7 points 1 year ago

i can't encode my video with amd gpu, this is why i stay with nvidia and his Nvenc. When amd will propose this kind of use, maybe i will change my gpu

[-] kzhe@lemm.ee 4 points 1 year ago

I think DaVinci resolve for AMD had a fix by Nobara

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[-] Subverb@lemmy.world 7 points 1 year ago
[-] EatBorekYouWreck@lemmy.world 6 points 1 year ago

I’m sorry, is a $1000 now cheap for gpu? I remember when an 80 series cost $500 and it felt expensive.

[-] Anonymousllama@lemmy.world 4 points 1 year ago

Yeah but the same thing can be said about phones, it's the new norm and for something that'll easily last you 4-6 years, it's a worthwhile investment I feel

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[-] phoenixz@lemmy.ca 5 points 1 year ago

I'll never go for Nvidia ever again.

I've been a Linux only user for over twenty years now and Nvidia is the fucking devil. Their drivers range in quality anywhere from "ugh" to "wtf!" and my current Nvidia card (it's a loan) gives me continuous screen artifacts and kwin (screen manager) crashes. AMD drivers just work.

[-] net00@lemm.ee 5 points 1 year ago
[-] verve@lemmy.ca 4 points 1 year ago

They're open sourcing them so I can finally fix the audio bug my Lenovo Ideapad 14API gets on any drivers above 21.8.1. Maybe. Idk shit about software. But i know this is good

[-] Hadriscus@lemm.ee 3 points 1 year ago

I wish AMD offered solid hardware ray tracing... Nvidia has a near-total monopoly on GPU rendering workstations, because there's simply no competition.

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this post was submitted on 30 Aug 2023
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