I'm really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn't infinitely produce.
Cobblestone generator = use only cobblestone tools
I'm really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn't infinitely produce.
Cobblestone generator = use only cobblestone tools
there are iron farms though...
Minecraft existed for a long time before iron golems were added
SMH damn kids don't even know about the before times when leaves didn't despawn on their own and minecraft cost less than $10
I'm a proud 10€ alpha version buyer. There was no hunger bar nack then and mushroom stew was the shit.
It's a shame Notch completely detached from his creation, tho.
He detached from reality not too much later in so it's probably for the best.
It's not a shame, Notch completely detached himself from reality.
Lol I still do this cobblestone tools are free iron just doesn't feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.
Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.
Using items to win means I'm bad at the game, and mama didn't raise no coward
Ramen.
May he bless your controller/mouse with his noodly appendages.
But I might need 99 of every potion for the last boss!
Someone played final fantasy..
Can’t buy ether. Never use them just in case.
So I decided while playing Fallout 4 (around the time it came out) that I was going to try to break this habit, because it meant I never got to use any of the cool shit.
I made this decision while retaking the castle, fighting the queen crab thing. I used all the mini nukes I had on it.
Those who have played the game knows what happens next... after killing the queen, the king emerges. Way bigger, way harder to kill.
I've been a hardcore no exceptions hoarder ever since
Of course, if you had been hoarding, you also would not have used anything on the king
Because of the secret double king
Lol this was me just the other day in Baldur's Gate 3. I got an ability on my Cleric that I could only use ONCE in an entire playthrough. "Yeah I'm going to save this for the final encounter". Ended up forgetting about it and not using it at all at the end of the game haha.
To be honest a single use ability sounds stupid.
It's actually a really cool ability. It's extremely powerful and can turn the tide of a difficult fight in an instant if used correctly. I just have a habit of always telling myself to save powerful abilities and items until I forget about them and beat the game without ever using them. If you are interested, the spell is called "Divine Intervention" from Baldur's gate 3 and D&D 5e.
I used it during a particularly difficult encounter only to learn that those enemies reflected Holy damage -_- instantly killed that character
Final boss fights are for experimentation. "Well, I don't think I'll need these five thousand items, what does this do?"
What if it wasnt actually the final boss? Or you used all your items in the first of 5 stages?
This is why I like roguelike mechanics. Permadeath encourages me not to hoard and the hunger clock encourages me not to grind.
I still hoard and often just die on my pile of loot :(
Heck, forget rare items, I even hoard stuff thst isn't rare. The only thing I use most of the time are things that cure ailments, healkng stuff and revive pots when needed.
But I also have the tendency to overlvel so I don't need much else. Why use strategy when raw firepower does the job?
Anybody who's ever played a classic Resident Evil-style game knows the feeling of getting to the final monster with all the hoarded ammo for your ultimate weapon (magnum/hunting rifle/flare gun/whatever)... Only for the monster to die in like at most a single-stack of shots because it turns out that the "ultimate lifeform" is weaker than a moderately sized car -_-
In my first run of Pokemon Ruby, I used a Master Ball on Groudon. I was forced to be creative in catching Rayquaza (Pokeball) and Latios (Net Ball)
Original Pokemon Red, I used a Master Ball on a Slowbro.
I was a kid and we didn't have the internet in the 90s to look things up.
I learned that lesson on a Snorlax, and so I have not thrown a Masterball since. Sure, I've got a complete Pokedex, and this appears to be a perfect stats shiny legendary, but that's no reason for me to waste a Masterball.
Completed Resident Evil 2 back in 1998 with stacks and stacks of explosive, flame and acid round. Regretted saving all those ammo just for them to be gone forever, I could have had more fun with flying or flaming zombies dying all around me. Fast forward to current day, nothing has changed. I'm still a hoarding idiot.
Reload your last save and fight the last boss battle using all those rare ammo.
It took me close to 100 hours of Elden Ring to find out that the single, one-time-use buff item I got for someone hugging me very early game was reducing my max HP just by being in my inventory. I thought that was a neat way to incentivize using said item. If I had known it was doing that without having to have a Wiki tell me anyway. Screw you too Elden Ring!
I can't say that I've ever used a single Megalixir in several Final Fantasy games due to them being limited in supply.
99 Potions, 99 Ethers, 99 Tents, can't be too sure, 99 Hi Potions, 99, Antidotes, 97 Golden Needles, better go back to the store...
This is actually why I'm so simultaneously good and bad at Resident Evil. Because I am too scared to waste a single bullet, so much so that I taught myself how to use the knife. Becoming convinced that killing every enemy with guns that blocks an important hallway is not feasible.
Even though I've seen Let's Plays where that is absolutely the case and there are no ammo shortages, about a million times.
I'm good because I can actually get a good ways through the game while doing this, I suck, because I will spend most of the game in caution because I did this. And we'll waste a lot of time as I will need to leave a room and reenter if the zombie gets too close without falling
So what you're saying is I'll never actually need it and it's just for players trying to make the game easier
And that if I use it I'll be without it in the presumably increasing difficulty to come
Me after finishing every RPG I've ever played ever: "Well I guess I could have used all those really powerful items I've been saving the entire game in that last fight if I had known it was the last fight... " If you tell me an item is super powerful and in extremely limited quantity, I will essentially never use it before the game is over out of fear of needing it later.
Normally am this way too. Underrail is so difficult at times it makes you use your resources. On a first or second playthrough I routinely used limited consumables and it felt like I was just barely making it.
This subsides a bit once you know the game. But even once resources become more available an emp grenade/ adrenaline shot will turn the tide of fights.
I beat Dark Souls 3 this week and I hoarded embers the whole way. I had a stack of 60 by the time I got to Midir and Gael. I did finally crack into them when I realized that they were the only 2 bosses I had left. So, baby steps I guess
Reminds me of when I finished the first Max Payne.
I was all kitted out. Rocket launchers, full deagles, you name it. I used my little starter pistol all throughout this fight on the tower that I thought was leading up to the very end... only to have credits roll while I sat there with a full fat armory of glorious destruction - forever unused.
“Here BUTT, this POKÉBALL can catch any POKÉMON. It’s called the MASTERBALL.“
[Trows it onto an ABRA]
[25 Years later]
“Why is there not a single Masterball used in your whole living Pokédex?“
I played outer worlds recently, and there are all sorts of boosting effect foods and drinks in the game. Don't think I used a single one the entire game.
I hate all that stuff that takes you out of the gameplay just to give you a piddly little bonus that just shaves a couple of numbers off of a fight. So annoying. Every game with "RPG elements" has them too for some reason. Does anyone actually enjoy these?
I'm guilty... Even in D&D 🙈
This is also how I am with customer rewards points.
"Hmm, I have enough to cover today's slice of pizza, but if I save up, I'll have enough for an entire pizza in five years"