723

Why virtual reality makes a lot of us sick, and what we can do about it.

(page 3) 50 comments
sorted by: hot top controversial new old
[-] Hazdaz@lemmy.world 5 points 1 year ago

It isn't a problem with screen technology or processing technology or anything like that. We aren't going to "tech" our way out of this.
It is a biological problem and as such, I think the appeal of VR will always be rather niche.

Even the best selling VR headset that I found online was the Quest 2 and it "only" sold like 15M units (honestly way more than I ever expected) with everything else being considerably lower volume. Compare that to the number of Nintendo Switches sold (130M) and you start to see how small the VR market is. I am very curious to see how the Sony VR2 will end up selling. I would love to get a pair, but I think all these headsets will be short lived.

[-] RaoulDook@lemmy.world 5 points 1 year ago* (last edited 1 year ago)

VR has been around since the 20th Century. It is still here, and the market is expanding with more options as time goes on.

I wanted to play VR games since I saw the first VR stuff in the 90s. Finally got a Valve Index set this year, and it's fuckin' awesome. For all the Quest and Vive users on here saying VR sucks - it's your gear that sucks.

Here's a list of VR games that are fuckin' awesome:

HL Alyx  (as everyone already mentioned)

Into the Radius  (S.T.A.L.K.E.R. in VR)

Grapple Tournament  (UT2004 with grappling hooks in VR)

Dragon Fist Kung Fu  (kung fu fighting in VR duh)

Blade and Sorcery  (swords and sorcery)

Battle Talent  (ripoff of Blade and Sorcery that is also cool)

Assetto Corsa  (racing sim)

DCS World  (flight sim)

Beat Saber  (music chopping)
load more comments (2 replies)
[-] PetePie@kbin.social 5 points 1 year ago

I’m a game developer who had a chance to create a VR game. I have to admit, VR was not my cup of tea at first. It gave me a terrible headache and nausea for hours after playing for a short time. But I was determined to overcome it and I kept practicing. Now I can enjoy VR for hours without any issues. I think kids will be fascinated by VR as well, even if they have some initial discomfort. They will be amazed by the simple games that make them feel like they’re in a different reality. VR is not about making games that look like real life, like Call of Duty. It’s about making games that let you explore new worlds and possibilities. Imagine playing games that involve sports or exercise in VR, or games that let you interact with 3D characters that have realistic personalities thanks to LLM AI. You could make friends and connections with them instead of fighting them. That would be awesome, right?

load more comments (4 replies)
[-] wheeldawg@sh.itjust.works 5 points 1 year ago

Meanwhile I'm over here still wanting to try it out.

The closest I've ever gotten was trying out virtual boy when it was brand new in stores and had one set up for people to try out.

I'd love to try it before buying. Not really interested in buying without it, but that's not how things work anymore. So I guess I'm just gonna skip it unless it gets massively popular and it's just everywhere and I'm stuck missing out on something huge if I don't have it.

[-] EyesInTheBoat@lemmy.world 4 points 1 year ago* (last edited 1 year ago)

Some best buy stores have demos in the US where you can try it out for a bit. I honestly find the social aspects to be the most interesting part of VR (and I'm not a people person). A 10 minute demo isn't probably going to completely sell you on VR but they can answer questions etc.

load more comments (1 replies)
[-] Soggytoast@lemm.ee 5 points 1 year ago

I can spend hours doing VR, prefer standing but some games are sitting. High paced jumping/spinning/flipping games. Elite dangerous, Sorento (sp), robo recall, windlands. No issue of sickness at any point, even with fps drops and frame hangs

load more comments (1 replies)
[-] Landmammals@lemmy.world 5 points 1 year ago

The only time I've ever felt nauseous playing VR games is when the game has sliding locomotion instead of teleport. When the whole world moves like I'm walking but I'm not actually walking, it feels like everything is slipping and creates nausea.

[-] Cornpop@lemmy.world 5 points 1 year ago

VR has very little appeal to me.

[-] Gradually_Adjusting@lemmy.world 5 points 1 year ago

Maybe we just aren't built to experience motion in this way.

[-] Dvixen@lemmy.world 4 points 1 year ago

I'm in the group that gets violently sick using VR. It also induces blinding migraines. Oddly, I don't get car/air/seasick.

I read this as "40-70% of VR developers don't know what they are doing". What needs to be done to avoid motion sickness has been known for a long while now.

[-] avater@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

start chewing bubblegum (with mint) if you have issues with vr, it sounds stupid but it really helps

load more comments (2 replies)
load more comments
view more: ‹ prev next ›
this post was submitted on 26 Sep 2023
723 points (96.4% liked)

Technology

60123 readers
3398 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 2 years ago
MODERATORS