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submitted 11 months ago by simple@lemm.ee to c/games@sh.itjust.works

It's only available in Forspoken and Immortals of Aveum which is... Unfortunate.

They did announce other games that will add FSR 3 soon though, including Cyberpunk 2077, Black Myth Wukong, EVE Online, etc.

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[-] dlove67@feddit.nl 8 points 11 months ago

FSR3 has been available for almost a month, though?

[-] woelkchen@lemmy.world 5 points 11 months ago

FSR3 has been available for almost a month, though?

Yes and no. Does it count as available if only select game developers get access to it? Somewhere (I'm not sure if it's in an FAQ document or a press interview) AMD said about open source code availability that they need to iron out bugs first, basically admitting that FSR3 is beta software until they upload the source code and so far https://github.com/GPUOpen-Effects only contains an FSR2 update from August.

[-] dlove67@feddit.nl 1 points 11 months ago

I mean, sure. But the video is about Forspoken and Immortals of Aveum, no?

[-] vulgarcynic@sh.itjust.works 6 points 11 months ago

That is a pretty amazing launch lineup. For the 40 or 50 people that purchased and are still playing those games.

Kidding aside, I feel like all growth and movement in this segment is good. We can't have Nvidia holding down their monopoly and keeping features exclusive to certain series of cards like they do now.

[-] PenguinTD@lemmy.ca 1 points 11 months ago

Immortals are actually quite nice, it just groove with my desire to move fast in a FPS.(very close to Q3A era movement and air control.) You can search my post history to see my longer opinion.

[-] kadu@lemmy.world 4 points 11 months ago* (last edited 11 months ago)

I'll be honest, after trying DLSS I'm not buying an AMD card anytime soon, and I had speculated FSR 3.0 would work really badly...

...but it's surprisingly good. It still suffers from the occlusion artifacts that FSR 2 struggles with, but AMD's design to work within the bounds of leftover async shader compute and still manage to generate entire frames is super impressive, works quite well, and does indeed help with immersion. The image quality is good - not perfect, but great.

FSR 3 is a clear improvement over FSR 2, way more significant and usable than what I expect. Congrats AMD.

(Though the fact they're relying on it, but still sell full price 2023 GPUs that are nowhere near Nvidia and Intel on AI acceleration is really bad).

[-] Shade@lemmy.world 2 points 11 months ago

Looking forward to test how good this will work in squad and cyberpunk. The fps boost looks impressive

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this post was submitted on 25 Oct 2023
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