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submitted 11 months ago* (last edited 11 months ago) by helenslunch@feddit.nl to c/gaming@beehaw.org

Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur's Gate.

I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.

I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it's an incredibly valuable item/resource and now I have to find more.

So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?

E: General consensus seems to be all of the above. Good to know!

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[-] bermuda@beehaw.org 2 points 11 months ago

It's just lots of experimentation. Lots of complex games are games that are not designed for you to make it through successfully on your first go. They're designed to be complete game overs that you learn from and make it further the next time. Lots of games also have a lot of moving parts that you have to master each one individually before you can tackle the whole thing. There's a reason Hitman speedruns are like 1 minute each level when most regular players can take well above an hour.

[-] cyborganism@lemmy.ca 1 points 11 months ago

I, too, miss the easy pick up and play games of the past.

[-] cafuneandchill@beehaw.org 2 points 11 months ago

Well, they are still here, just sometimes in a different form. For example, shmups are still a thing -- RagingBlasters is a prime example.

As far as platformers go, Shantae games are my overall favourites. Ever since debuting on GameBoy Color, I don't think they ever strayed too far from their roots. Another honorable mention from me would be Blaster Master Zero -- a remake of the original Blaster Master on NES.

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[-] Quexotic@beehaw.org 1 points 11 months ago

I have been playing with another person and we were both confused. just guessed my way through it.

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this post was submitted on 20 Nov 2023
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