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[-] HexesofVexes@lemmy.world 20 points 6 months ago

I mean, depending on your surface, it can be <pi (welcome to hyperbolic happy time), =pi (good old euclidean) or even >pi (three rights really does make a triangle on earth if you travel far enough).

[-] joneskind@lemmy.world 9 points 6 months ago

Pi radian is equal to 180 degrees so vlovich first statement is wrong (assuming he’s talking about euclidian geometry but the rest of his post makes me think his brain would melt on such an idea)

[-] bitfucker@programming.dev 3 points 6 months ago

Yeah, CodeParade made a game which uses those different geometry. His devlogs is very good at explaining the concept of non euclidean geometry and his recent games about higher dimension

[-] HexesofVexes@lemmy.world 1 points 6 months ago

The first game I tried with a non-euclidean plane was hyper-rogue.

Also thanks for the code parade recommend - it's my watchlist for the week!

[-] sparkle@lemm.ee 4 points 6 months ago
this post was submitted on 31 May 2024
23 points (78.0% liked)

Confidently Incorrect

4040 readers
2 users here now

When people are way too smug about their wrong answer.

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