63
submitted 1 year ago by toAIC@ttrpg.network to c/gaming@beehaw.org
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[-] brihuang95@sopuli.xyz 11 points 1 year ago

I'm excited!! Killing Floor 2 was a blast so if it's anything like that it'll be a good time

[-] ours@lemmy.film 10 points 1 year ago

Hopefully they drop the silly christian-friendly metal soundtrack and give us better metal.

Turning that OST off and instead playing Behemoth's "The Satanist" while blasting mutants was a real blast and fit the seeing better.

[-] Jimbo@yiffit.net 10 points 1 year ago

Man I hope this will feel like a current Gen game, and without the dumb bullshit from upper management

[-] FabulousAardvark@lemmy.ml 7 points 1 year ago

I'm excited for this. Loved KF2, but I do wonder what they're going to do to keep it fresh

[-] mihnt@kbin.social 8 points 1 year ago

3 new bosses they will keep for the life of the game and never add a new one until almost the very end of the game's life.

[-] forgotaboutlaye@kbin.social 5 points 1 year ago

I hope they continue to expand on the gore systems in the game. I know that doesn't keep a game fresh for 10s of hours, but I do appreciate how they lean into the carnage factor. Reminds me of Soldier Of Fortune 1+2 in the sense.

[-] Fedop@slrpnk.net 3 points 1 year ago

The sounds and feeling of shooting were so fantastic in KF2. The atmosphere kept all my friends there for days at a time just popping zed heads.

[-] Fedop@slrpnk.net 5 points 1 year ago

I hope modding capability is a focus, it helped KF2 stay awesome for years.

[-] tekeous@apollo.town 4 points 1 year ago

Yes let’s go

[-] F4stL4ne@programming.dev 3 points 1 year ago

Will it be native on gnu/linux this time?

this post was submitted on 23 Aug 2023
63 points (100.0% liked)

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