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submitted 1 year ago* (last edited 1 year ago) by simple@lemm.ee to c/games@lemmy.world

cross-posted from: https://lemmy.one/post/3417167

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[-] Katana314@lemmy.world 41 points 1 year ago

The only way they can actually disrupt gaming is by putting out something people want. Once upon a time, Microsoft and Sony seemed like “Bizarrely unfamiliar foreign invaders of gaming” but slowly settled into understanding what their customers wanted.

As the article points out, tone-deaf or imperfect offerings have really bounced off. Heck, this is an age where many of Sony and Microsoft’s signature ventures have failed.

[-] dangblingus@lemmy.world 10 points 1 year ago

Gamers don't know what they want half the time. On one hand, posts like these seem to elicit the idea that gamers are united against predatory, bad publisher fuckery. But we aren't. Activision Blizzard still make the most money in the entire industry shitting out garbage. People line up in droves to play the latest Assassins Creed. And mobile games have never been more popular. Many people play games simply because it's in front of their face, not because they understand the nuances of game design or have any investment in the industry itself.

[-] steakmeout@aussie.zone 0 points 1 year ago

No they don't. Apple far and away makes the most money in gaming - by an order of magnitude.

[-] Bernie_Sandals@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

That's simply not true.

Apple made 18 billion dollars off gaming in 2021

Yet Sony made over 20 billion dollars from gaming

And Microsoft isn't too far behind either of them. Apple makes a lot of money for sure, but it's not the most, and it's definitely not orders of magnitude more.

this post was submitted on 05 Sep 2023
109 points (94.3% liked)

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