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[-] wahming@monyet.cc 13 points 1 year ago* (last edited 1 year ago)

Here's the FIRST sentence of your link

Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs.

Here's the details of how the plan will work a few paragraphs down, again from your link

Once a game passes the revenue and install thresholds, the studio would pay a small flat fee for each install (see the table below).

If that wasn't clear enough, here's the pricing table. Notice what it refers to? Hint: It's not downloads

this post was submitted on 15 Sep 2023
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