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submitted 1 year ago* (last edited 1 year ago) by fer0n@lemm.ee to c/apple_enthusiast@lemmy.world

TL;DR: System requirements are ranging from M1 to M1 Pro or better Apple silicon chips. The game is priced at $60 on Steam.

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[-] HeartyBeast@kbin.social 23 points 1 year ago

Going to get this just encourage the Devs.

Bloody with Valve. would recompile any of their Mac games to be 64 bit/M1 compatible. I want my TF2 back!

[-] sosodev@lemmy.world 5 points 1 year ago

It is mind boggling that Valve won’t bother recompiling Source games for Mac. I guess they figure it isn’t worth it?

[-] __dev@lemmy.world 6 points 1 year ago

It's mind boggling that Apple would drop 32bit support. Adding 64 bit support can be a lot of effort, especially on older code bases, and there's a whole bunch of games that'll never receive updates again. You could've had arm32 support, with the ability to run any x86 games.

[-] sosodev@lemmy.world 1 points 1 year ago

It’s bad on both sides. Apple broke userspace but Valve could almost certainly compile for modern Apple systems without too much effort.

[-] __dev@lemmy.world 5 points 1 year ago

I can see how you might come to that conclusion, but porting to 64bit is way more involved than it may seem. x86-64 is different enough to x86 that you're basically porting to a new architecture: all your assembly will break just like it would porting to arm. On top of that all your sizes have changed and caused all sorts of bugs, for instance: long is 4 bytes under 32 bit on all platforms, but it's 8 bytes on macOS & Linux and 4 bytes on Windows under 64 bit.

[-] sosodev@lemmy.world 2 points 1 year ago

But they’ve done it before… Other Source engine games, like Counter Strike Global Offensive, have been recompiled to run on modern macs. I understand it takes some effort but it’s still dumb.

[-] __dev@lemmy.world 1 points 1 year ago

Yes, but it's highly unlikely they can reuse that effort. TF2 uses an older version of source, so you either end up having to update everything to a newer version or redo all the effort you've already put in to porting source, but for an older version. Now multiply that by the number of source games.

[-] sosodev@lemmy.world 1 points 1 year ago

Valve is worth billions of dollars. TF2 almost certainly generates enough income to justify the resources needed to recompile the game. Again, I totally understand that it requires effort but it’s still dumb.

[-] __dev@lemmy.world 1 points 1 year ago

Oh I'm sure they can justify spending the time porting the game. I just can't blame them for not doing so when Apple's policy is to not give a shit.

[-] HeartyBeast@kbin.social 1 points 1 year ago

Thank you for this perspective. It brings my irritation levels down a …. Bit

[-] MrLuemasG@lemmy.world 5 points 1 year ago

At this point they're seemingly all in on Linux. If it ever reaches a point where <50% of users are on Windows, I imagine they wouldn't even bother with Windows releases anymore

this post was submitted on 24 Sep 2023
217 points (97.0% liked)

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