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this post was submitted on 22 Sep 2023
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I wouldn’t be that optimistic. It’ll be a less attractive engine for indie devs and smaller companies, but it’s their enterprise customers that bring in the lion’s share of the revenue, and it takes a lot more to move them. To them, it’s purely a business decision. They didn’t even notice the drama, but come the q1 2024 fiscal report they’ll notice the supplier’s cost increased, have an investigation done if any competitors offer a better deal and what the retooling and retraining costs would be, observe keeping with Unity will be significantly cheaper, and life will go on. I sure hope Godot can take over the indie scene though, that would be amazing.