0
Bethesda Is Changing The Way You Pickpocket In Starfield
(www.gamespot.com)
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
I mean, I did partake in the "Skyrim in space" jokes but I didn't know there'd be pickpocketing. Huh. So is it safe to say everybody's builds are going to trend towards stealth sniping?
A special cosmic bucket on the head too.
Less 'Skyrim in Space,' more 'Fallout 4 in Space.' They are really leaning into the "Build Your Own Trash-Fort" aspect, as with Starfield, you not only build them on every planet. You get to ride around in them between planets.
I get that 'Builder Games' are big money, but dear lord...
What's the last Bethesda game that didn't have pickpocketing? It's not like it's a Skyrim staple. It's a Bethesda staple.
True. I somehow expected it to be a different thing altogether, new mechanics and all, I don't know why. Was thinking more along the lines of No Man's Sky, FOR SOME MYSTERIOUS REASON.
Fallout 76 maybe? I stopped playing before they added npcs, maybe you could pickpocket them.
How did an rpg without npcs work?
It had NPCs, just because they weren't "human" models they decided to market it as a world that didn't need NPCs to tell a story...even though it did...and they added human NPCs later anyway.
The game mostly had terminals with messages and voice recordings.