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Why virtual reality makes a lot of us sick, and what we can do about it.

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[-] justgohomealready@sh.itjust.works -1 points 1 year ago* (last edited 1 year ago)

Any app that moves the camera (or thw whole world) without user input will make people sick, it's just a law of good VR. Any app that doesn't render at a stable 72fps+ will make people sick. Any app that simulates things that make people sick in real life, will also make people sick in VR.

On the other hand, any app that keeps a stable 90fps, that uses teleport with a very short fade instead of thumbstick movement, and that never messes with the camera position, will not make people sick.

Most people who have tried VR and have felt sick, were basically victims of awful, non-optimized VR experiences, and awful VR hardware like Google Cardboard and variants.

this post was submitted on 26 Sep 2023
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