74

I've always been familiar with Quake, but only as a multiplayer game. I've played a lot of arena shooters (I'm more of an Unreal Tournament fan), but for whatever reason I never got around to playing the real Quake. I didn't really expect much considering how badly DOOM has aged, especially in terms of level design and general game feel, but I was really impressed.

Quake holds up on all fronts. The gunplay feels good, the movement feels great, the enemy variety is pretty good, and the level design is a night and day difference from DOOM and DOOM 2. It's hard to imagine that they came out only two years apart.

Despite being copied a million times, I feel like Quake holds its own against modern shooters. I would recommend it to anyone who likes movement shooters, and I probably should've played this ages ago.

P.S: I HATE SHAMBLERS I HATE SHAMBLERS I HATE SHAMBLERS

Picture of a shamler corpse on the floor, I have 1 HP left

you are viewing a single comment's thread
view the rest of the comments
[-] 50MYT@aussie.zone 5 points 1 year ago

The star of the original quake was always the multiplayer.

Tcpip multiplayer meant you could have full servers of people playing CTF. And the gameplay was epic. It was fast paced, and a massive improvement on anything else available at the time.

Nothing was better than a quad damage appearing right in front of you while you were holding a rocket launcher.

this post was submitted on 30 Sep 2023
74 points (97.4% liked)

Patient Gamers

11246 readers
5 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS