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submitted 11 months ago by helloharu@lemmy.world to c/games@lemmy.world
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[-] vonxylofon@lemmy.world 10 points 10 months ago

That's not what the article says. This is basically a save game for every-ish moment in the gameplay + a facility to launch the game at the scene you're watching a video of, which is massive amounts of data + progress sync, so if they figured out how to do that at scale, it's legit innovation.

[-] MrScottyTay@sh.itjust.works 8 points 10 months ago* (last edited 10 months ago)

So isn't this like what stadia wanted to do with its integration with YouTube where you could watch someone's letsplay and there'd be a button that could take you to where they were so you can experience it or see if you can do better?

How were they able to patent it if something like this was already described by another company years ago?

[-] vonxylofon@lemmy.world 2 points 10 months ago

Not enough info in the article to tell the difference, I'd say. Maybe because this should apply to your local games? IDK

[-] Carighan@lemmy.world -4 points 10 months ago

So... they're inventing level codes you can re-enter to start from there.

I'm massively impressed by Sony, clearly revolutionary technology right there.

[-] vonxylofon@lemmy.world 2 points 10 months ago

If you can encode your entire game progress into that level code, then it's just that, yep.

[-] SomethingBurger@jlai.lu 1 points 10 months ago

Yes, that's why NES games sometimes had 50 character codes.

[-] vonxylofon@lemmy.world 3 points 10 months ago

Yes, NES games. Now try that with Baldur's Gate.

this post was submitted on 13 Nov 2023
115 points (86.6% liked)

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