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Godot 4.2, Restorer of The Lost | Full Feature Breakdown
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So much cool stuff to play with! Great summary by GDQuest. Integer scaling for pixel art - finally! Very chuffed with this.
It's a great update for people making pixel-art games in general. Aside from integer scaling, there's a huge amount of tilemap changes and QoL. Also some new functions like rotate_toward makes things easier for beginners.
This is true! I’ve only dabbled with the tilemap features, but the changes made are impressive. And for more advanced users in 3D, it seems really quite phenomenal.