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Did someone tell Steam it's not April 1st yet?
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The way that they were able to use their toolset to make space, actually super cool. Especially when you start to poke at it a little and see how the clock actually ticks. BUT, it doesn’t really serve fun. Like I bet there is a morrowind technical dev somewhere who shit their pants when they saw it but for the rest of us, it ends up feeling bland.
So there was some interesting innovation, but it did not serve gameplay. Strange award to give that game. The strongest thing they do is level design and all the bespoke levels are really good. That is a compliment I can give starfield without any reservation.
They did a great job at actually simulating space and such but it's a shame that interacting with it is so boring.