13
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 03 Aug 2023
13 points (81.0% liked)
Open Source
31770 readers
187 users here now
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Useful Links
- Open Source Initiative
- Free Software Foundation
- Electronic Frontier Foundation
- Software Freedom Conservancy
- It's FOSS
- Android FOSS Apps Megathread
Rules
- Posts must be relevant to the open source ideology
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
- !libre_culture@lemmy.ml
- !libre_software@lemmy.ml
- !libre_hardware@lemmy.ml
- !linux@lemmy.ml
- !technology@lemmy.ml
Community icon from opensource.org, but we are not affiliated with them.
founded 5 years ago
MODERATORS
I would like to make something like a visual novel, a point and click adventure, text based game, or something like that but i may be dreaming too big. so what your saying is unity is probably my best bet?
also what about ai for coding/learning code?
For visual novels Ren'Py seems popular. It does need coding but it's pretty simple and has a tutorial.
It's more for CYOA-like games, but Twine is pretty good and has a graph-like editor. Of course, if you want to do anything more complicated than "if (choice) go (page)", you might need some code. But for the basics it works without.
Unity is not the easiest engine to learn by a long shot, I was really just using it as an example because they have a very good (and free) "learn to code in Unity" program.
It sounds like others have given some better starting points for you to look at for what you are looking to do, Unity seems a bit overkill.