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submitted 1 year ago* (last edited 1 year ago) by Fubarberry@sopuli.xyz to c/steamdeck@sopuli.xyz

Here's the article with the rest of the photos.

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[-] Fubarberry@sopuli.xyz 6 points 1 year ago

Part of the problem is that concept art needs to be flashy to be noticed, but most usability focused designs are plain or very similar to existing designs.

this post was submitted on 04 Aug 2023
306 points (85.7% liked)

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