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submitted 10 months ago by quinten@lemmy.world to c/games@lemmy.world

Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!

Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.

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[-] doctorcrimson@lemmy.world 0 points 10 months ago

often requires biting the bullet and doing something like working for a big soulless company

No, it really doesn't. People who chose that path in the last few years made a very clear mistake. A decent enough artist to get hired by Triple A can absolutely get plenty of work elsewhere, and it's getting easier every day.

[-] dumpsterlid@lemmy.world 0 points 10 months ago

A decent enough artist to get hired by Triple A can absolutely get plenty of work elsewhere, and it’s getting easier every day.

Citation needed, ESPECIALLY with regards to it "getting easier every day" to earn a decent living making video games... or as an artist in general.

[-] doctorcrimson@lemmy.world 0 points 10 months ago* (last edited 10 months ago)

Entry level average salary for Game Designers is around 50K USD, or $24 Per Hour equivalent, veteran positions make over 100k USD. For artists that number is even higher, from 60k to 120k.

In the last 3 years alone Indie games have gone from about 10% of the market to 20%. The game market as a whole has been seeing massive growths. There has never been a better time to abandon the corporate overlords and make your own games with small teams and studios.

this post was submitted on 13 Feb 2024
69 points (96.0% liked)

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