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this post was submitted on 04 May 2024
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Fans: "This sucks" Developers: "It wasnt our choice, it was sony" Sony: "Hahaha deal with it and give us your money" Fans: "Fine, okay"
The fans are fine with a $40 always online game with kernel level anti-cheat, a battle pass and micro-transactions. Somehow I think they will suck it up as usual and keep playing the game. Gamers are absolute pushovers and negative attention like in this case, is entirely random. If they would have enforced this from day 1, none of these people would have cared.
I think the people who live in the 100+ countries that the game just got delisted, are not supported by PSN, and Sony, the publisher, failed to region lock the game from being sold into, are rightfully pissed a game they bought up to 3 months ago is suddenly bricked because a corporation lied and wants to force a 'feature' onto an exsisting game just so they can get better internal metrics on people playing the game to bombard them with more advertising.
If they enforced it from day 1 then you're right, no one would have cared. At day 1 it would be upfront and everyone would know what they're getting and far fewer people would have bought it. Enforcing it at day 40 or whatever is not cool. I, along with many others by the sounds of it, was looking forward to finally buying this game and now I won't be. In general I am so fucking sick of good-sounding games coming along just for them to be fucked in one way or another, i.e., missing content, under developed/tested, broken promises, "we'll patch it later", etc.
My entire extended friend group has refunded. It hurts em