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Retro games are often known for being more difficult than their modern brethren. Every now and then though you run into a game that is actually too easy. Which game would you prefer to have more of a challenge?

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[-] mozz@mbin.grits.dev 3 points 4 months ago

Haha I had exactly the same result. I tried kaizo Mario and couldn't make it past the first 10-15 seconds.

This GDC talk about the level design for Celeste is a pretty fascinating look at how were the nuts and bolts of making it come out so polished + good

[-] PipedLinkBot@feddit.rocks 1 points 4 months ago

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This GDC talk

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this post was submitted on 10 Jun 2024
33 points (94.6% liked)

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