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submitted 1 year ago by MJBrune@beehaw.org to c/gaming@beehaw.org

I've been closely studying dialogue and cinematography in video games lately. Try to detach the dialogue system from the dialogue. What's the best? Was it technically multiple systems or just one?

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[-] Donnagen@lemmy.blahaj.zone 7 points 1 year ago

I had no idea about the original labels, that makes Phelps' dialogue make way more sense!

this post was submitted on 14 Aug 2023
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Gaming

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