10
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 24 Sep 2024
10 points (100.0% liked)
AskBeehaw
2011 readers
1 users here now
An open-ended community for asking and answering various questions! Permissive of asks, AMAs, and OOTLs (out-of-the-loop) alike.
In the absence of flairs, questions requesting more thought-out answers can be marked by putting [SERIOUS] in the title.
Subcommunity of Chat
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
I think it's several different things
I think each of them can differ in whether they're fixed or not. Generally I think that in game design, retro is fairly anchored when it comes to visual aesthetics and gameplay design. "Boomer shooter" mechanics and visuals, pixel art games, etc. I suspect we'll still see those 'retro' games in 20 years, and probably not see e.g. Ubisoft-style open world control-point-capture games being called retro.
Consoles though, I do think shift into retro status very consistently. I think there are people who would even consider DS or certainly GBA games as retro already.