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submitted 1 day ago by neme@lemm.ee to c/games@sh.itjust.works
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[-] Dettweiler42@lemmy.dbzer0.com 25 points 1 day ago

The biggest spooky factor of Subnautica was being alone and surrounded by the unknown. I guess they aren't going for that this time.

Compared to the first, Below Zero was okay. I predict their third game is going to be "meh".

[-] masterspace@lemmy.ca 25 points 1 day ago

The developers are careful to point out that if you're one of "those who prefer the eerily beautiful solitude of solo play, Subnautica 2 will still provide that familiar experience, and prove equally as challenging."

[-] Cornelius_Wangenheim@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

The problem is you can't go back to that well repeatedly. We've played the first two games. The unknown is pretty well known at this point. It's like monster horror movies: none of the sequels are any good unless they pull an Alien/Aliens and switch genre to action.

[-] shani66@ani.social 4 points 1 day ago

BZ really kinda doubled down on the worst aspect of the first game (the focus on the alien race) and killed the best part (the scared and alone vibe), that's not a good sign imo.

this post was submitted on 17 Oct 2024
246 points (95.6% liked)

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