I get that. But the game is "finished". there is no need for alterations. translating the assembler code into c++ in this way could serve to quickly get it in a format that is then compileable for other platforms.
But the game is "finished". there is no need for alterations.
If only that was the case. But there is no chance a game built for windows 95 could run unaltered on an android phone. Things like the rendering systems, input handling, and sound output will need to be adapted to work on a new platform.
This is also exactly why Nintendo chooses to ship an emulator with the original ROM for their classic games, it's just that much easier, especially when they don't make the emulator either.
I get that. But the game is "finished". there is no need for alterations. translating the assembler code into c++ in this way could serve to quickly get it in a format that is then compileable for other platforms.
If only that was the case. But there is no chance a game built for windows 95 could run unaltered on an android phone. Things like the rendering systems, input handling, and sound output will need to be adapted to work on a new platform.
This is also exactly why Nintendo chooses to ship an emulator with the original ROM for their classic games, it's just that much easier, especially when they don't make the emulator either.