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[-] Ephera@lemmy.ml 28 points 8 hours ago

The inherent problem with this kind of solution is that if you don't break backwards compatibility, you don't get rid off all the insecure code.

And if you do break backwards compatibility, there's not much reason to stick to C++ rather than going for Rust with its established ecosystem...

[-] mox@lemmy.sdf.org 7 points 4 hours ago* (last edited 4 hours ago)

Given how long and widely C++ has been a dominant language, I don't think anyone can reasonably expect to get rid of all the unsafe code, regardless of approach. There is a lot of it.

However, changing the proposition from "get good at Rust and rewrite these projects from scratch" to "adopt some incremental changes using the existing tooling and skills you already have" would lower the barrier to entry considerably. I think this more practical approach would be likely to reach far more projects.

[-] LANIK2000@lemmy.world 2 points 1 hour ago

There's been plenty of interop options between C++ and just about anything for decades. If languages like D, that made it piss easy, weren't gonna change people's minds, nothing can. Ditching C++ is the only way forward.

this post was submitted on 21 Oct 2024
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