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submitted 9 hours ago by simple@lemm.ee to c/games@lemmy.world
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[-] ampersandrew@lemmy.world 1 points 2 hours ago

They are making “complete” games with no early access period and no DLC with shockingly high production values for the budget. And people are ignoring them until there is a massive sale

I can think of several other variables that may be necessary for success that aren't being tested in that statement. Like, is it a setting that resonates with people? Yes, I want more Max Payne, but not so much with vampires in it. Then when you find a game that gets acclaim and the audience is there for it, this is a good time to sequel that game, because now there's brand recognition on the game people like, and they'll be more willing to spend full price on a game where they're confident in what they're getting.

this post was submitted on 23 Oct 2024
132 points (95.8% liked)

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