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submitted 2 months ago* (last edited 2 months ago) by sic_semper_tyrannis@lemmy.today to c/emulation@lemmy.ml

With MinUI I save the game how the game intends me to, then turn off my device, play another time and the game starts from the opening sequences, I select my save and start playing. Just like how an old GBA would work.

With OnionOS, I can save anytime and after starting a new session it picks up like if I had paused the game and then just started playing again. I have to use the RetroArch menu to make the game boot through the opening sequences and then the proper game saving won't resume as intended.

I always thought this was strange of OnionOS and it seems like other custom OS do the same thing. It takes away from the classic way an old game is played when I can save anytime and it removes the nostalgia of booting up a GBA or whatever everytime I want to play.

Anyways, does anyone know how ArkOS handles saves? I'd like to purchase a device that supports it, but only if it can behave like MinUI.

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[-] thingsiplay@beehaw.org 1 points 2 months ago

In their source code, its unfortunate that they have named date based directories in this structure "01022021", where the year is at the end. But wait, those folders only contain zip files, which contains binaries too? Sorry, but those guys have no understanding how Git and versioning works and what is meant to be Open Source. This has lot of binary blobs too. What's the point of MIT License, if the source code is not open? To me there are too many red flags.

this post was submitted on 24 Oct 2024
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