141
submitted 1 month ago by ryujin470@fedia.io to c/games@lemmy.world

They usually are free to play with predatory monetization mechanics. That was especially back in 2016 when thanks to these games, the mobile gaming revenue outpaced PC and console gaming revenue.

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[-] Sproutling@lemmy.ml 1 points 1 month ago

Yep, getting people to pay $40-60 bucks for a mobile game is basically impossible, and as a result the business model is either F2P or $3-5 bucks with egregious monetization to earn back the costs.

this post was submitted on 11 Nov 2024
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