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submitted 1 month ago* (last edited 1 month ago) by Eibriel@sopuli.xyz to c/godot@programming.dev

I'm so happy about how this script that generates a roller coaster track from a Curve3D turned out!

You can find the code on GitHub.

Be sure to download track.gd, track_generation.tscn and meshes/track_sleeper_rollercoaster.res and fix the path to the mesh on the code.

The roller coaster will be part of my game horror Delta Park , adding to the creepy atmosphere.

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[-] Tibi@discuss.tchncs.de 2 points 1 month ago

Also my immediate thought is that the End of the track when it connects to the Start isnt doing it with derivatives and therefore looks not smooth/shockfree.

this post was submitted on 12 Nov 2024
45 points (100.0% liked)

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