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submitted 1 week ago by boonhet@lemm.ee to c/games@lemmy.world

Now that Stop Killing Games is actually being taken seriously - maybe we need to take a look at Stop Fucking Around In Our Kernels

I haven't really been personally affected by it before - I don't play any competitive multiplayer games at all. But my wife had her brother over, and he's significantly younger than us. So he wanted to play FortNite and GTA V, knowing I have a gaming PC. FortNite is immediately out of the question, it'll never work on my computer. Okay, so I got GTA V running and it was fun for a while, but it turns out all of those really cool cars only exist in Online. But oh look, now they've added BattlEye and I can no longer get online.

While this seems like a trivial issue (Just buy a third SSD for Windows and dual boot), it's really not. Even if I wanted to install Windows ever again, I do NOT want random 3rd party kernel modules in there. Anyone remember the whole CrowdStrike fiasco? I do NOT want to wake up to my computer not booting up because some idiot decided to push a shitty update to their kernel module that makes the kernel itself shit the bed. And while Microsoft fucks up plenty, at least they're a corporation with a reputation to uphold, and I believe they even have a QA team or 2. CrowdStrike was unheard of outside of the corporate world before the ordeal and tbh nobody has ever heard of it afterwards again.

So I think this would be a good angle to push. That we should be careful about what code runs in our OS kernels, for security and stability reasons. Obviously it'd be impossible to just blanket ban 3rd party kernel modules to any OS. However, maybe here in the EU at least we could get them to consider a rule that any software that includes a component running in the OS kernel, MUST justify how that part is necessary for the software to function in the best possible way for the user of the computer the software is running on. E.g I expect a hardware driver to have a kernel module, and I can see how security software needs to have a kernel module, but I do NOT see how a video game needs to have an anti cheat with a kernel module. How does that benefit me, the customer paying to be able to play said video game?

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[-] PushButton@lemmy.world 52 points 1 week ago

Money talks.

Don't buy the game.

[-] boonhet@lemm.ee 25 points 1 week ago

This doesn't work. It will never work. You can't shame conscious consumers into voting with their wallets while the other 99% keeps buying the bad practices.

Thing is, if nobody on Lemmy, and literally nobody in general who cares about anticheat, buys GTA 6, you know what effect that would have on the company's bottom line? None, they'll make record profits.

[-] Maalus@lemmy.world 19 points 1 week ago

So now you try to convince the 99% of players that are buying the bad practices, that a magic (to them) program that prevents cheaters is bad (since "has too much access" doesn't really explain anything). They don't care and won't care.

[-] InFerNo@lemmy.ml 9 points 1 week ago
[-] GhiLA@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago)

.......still not buying it, tho.

[-] boonhet@lemm.ee 6 points 1 week ago

Exactly.

It's like promoting Linux to people: Why would I care that my operating system is open source? Or free for that matter if I pirate it anyway?

Some people never will care.

[-] TrickDacy@lemmy.world 17 points 1 week ago

Right, well they are trying to start a campaign to popularize the comment you just made. Or at least that's my understanding

[-] intensely_human@lemm.ee 8 points 1 week ago

Money mumbles. Don’t buy the game, and also actively notify the company of your decision and why. Twitter, feedback form, steam review, whatever channel lets you get that message across.

[-] p03locke@lemmy.dbzer0.com 7 points 1 week ago

So do mega-corporations with more money than God, like Microsoft.

And they already said no to root-level anti-cheats.

[-] FeelzGoodMan420@eviltoast.org 6 points 1 week ago* (last edited 1 week ago)

Absolute dogshit strategy. 99% of people will always buy the game so you not buying won't matter in the slightest. Unfortunate but true.

[-] BombOmOm@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

Why would they listen to your personal complaint if you, singular, are going to buy it anyway? Your voice only matters to a company if it means you won't buy their product otherwise. Don't buy the game, then tell them why you didn't.

[-] FeelzGoodMan420@eviltoast.org 1 points 1 week ago* (last edited 1 week ago)

You're not listening to what I said. I said that most people will buy the game and there is not a damn thing you can do about it. Most people are fucking idiots. You can morally decide not to support it by not buying the game, and that's perfectly reasonable. But it won't do fucking shit because all the idiots will still buy the game. That's just how the world works because most people don't give a fuck. Unless you can personally convince millions of people to change their behavior and agree with you, you not buying the game doesn't matter.

[-] bitwolf@sh.itjust.works 3 points 1 week ago

There is a network effect to popular games.
However as more people stop buying the network effect gets weaker.

Its happening visibly with the new Call of Duty. Many i know bought it and then stopped playing shortly after because much of their friends are waiting for sales now or just find the game bad.

Those people will be thinking twice before buying next year.

[-] BombOmOm@lemmy.world 3 points 1 week ago

Exactly, every time I say 'I'm thinking of putting up a Factorio server, you want in?', they are significantly less likely to be playing (or paying for) the newest game that has kernel-level access. Why, because we are playing Factorio for the next few weeks together and Factorio is fun.

Factorio isn't the only game we play, but the point is to reinforce yours. If you are playing fun game x, your friends are more likely to play x instead of something else. Even if they have no care about Kernel-Level access, the fact you do affects their buying (and playing) patterns.

this post was submitted on 15 Dec 2024
509 points (96.5% liked)

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