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Bioshock creator Ken Levine discusses the future of narratives in games
(www.gamesindustry.biz)
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There's also just grammatical stuff that looks better in text. "In the future, it's player driven" would conversationally flow perfectly well, but as written text the tense of "it's" doesn't line up with the statement being about the future. Hence the present tense being corrected to future tense.