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Why Half-Life 3 speculation is reaching a fever pitch again
(arstechnica.com)
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that’s because they instead crouch right before jumping, so that they can reach an even higher ledge. i would be okay with them killing crouch jumping so long as they don’t kill c-tapping. its just so satisfying to pull off.
i also worry that switching to step ups would severely impact rocket jumping and surfing. the advanced movement systems in tf2 are my favorite among any video game i’ve played so far. i’d be pretty bummed if they gutted them in tf3. im still mourning the loss of full turn control on the chargin targe.