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[-] Aurenkin@sh.itjust.works 43 points 3 days ago

Wasn't that part of the whole fun message at least of the first game?

Would you kindly....

[-] julietOscarEcho@sh.itjust.works 13 points 3 days ago

Omg yes. It was not just a corridor. It was a send up of every game corridor game that I had played to that point. Taking a design limitation and making it a compelling plot twist was exactly what made bioshock awesome. One of my top 5 gaming moments of all time.

[-] ByteOnBikes@slrpnk.net 5 points 3 days ago

(subconsciously picks up golf club)

this post was submitted on 05 Jan 2025
205 points (98.6% liked)

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