This is such a basic functionality. It does not deserve advertisements, it should have been there from the start.
and it's not locked behind a paywall
Are we supposed to cheer?
This is such a basic functionality. It does not deserve advertisements, it should have been there from the start.
and it's not locked behind a paywall
Are we supposed to cheer?
On Tinder it would not be in the same context that what you experienced. In OKCupid it's part of the rules that you can send messages without a match. So people are OK (I guess) with it. On Tinder it's going to come as unexpected and unwelcome. You will start with a disadvantage. Unless the woman is only interested in money (if you can spend $500/month on an app then you are probably among the wealthier half of the population).
Similarly doing nothing more than asking for more details on the technical problems we are struggling with, without a firm grasp of the existing issues with Lemmy or the history of conversations and efforts we’ve put in is not good faith either. We’re not interested in people trying to pull a gotcha moment on us or to make us chase our tails explaining the numerous problems with the platform
This is understandable but leaving platform is a big decision and the technical reasons are not really clear. Or at least they are not really crystal clear from the posts I have read. As end users we don't really have much of a choice except to trust you.
Personally one example I have is the lack of moderation tools. I have read numerous times that it was a problem. But I do not know what it means practically speaking - what is missing exactly.
You do not have to explain it and I am not asking it of you. But I just want to say that I feel like there are details that sound to be very relevant to your future decision but are yet undisclosed. Or maybe I just missed them
Thanks for all the work into making Beehaw what it is today. I joined during the Reddit exile and I'm happy to have found this community. I hope it continues to thrive
I would say it is this way because it takes a big effort to crunch all the patches that have been made thus far and make an easy-to-read summary out of them.
It's not something that comes for free. You need someone on the job.
Video games devs have it much worse than other developers though
I’m yet to find a single field where most tasks couldn’t be replaced by an AI
Critical-application development. For example, developing a program that drives a rocket or an airplane.
You can have an AI write some code. But good luck proving that the code meets all the safety criteria.
Any game that requires regular playtime is a nope for me now. I switched to games that you can put off easily - games that are playable under a fixed amount of hours and that do not require dedication.
Typically right now i am playing Dark Souls on twitch - I can turn it on, play a bit (even just 30 minutes) then put it down easily.
I also switched to board games - my SO is not into video games but she is into board games so we can enjoy that together. We are playing Gloomhaven Jaws of the Lion right now it's a blast
I think we still have two "shields" protecting our ways in Beehaw:
As long as we have those, and as long as the federated instances moderate harmful content, it is OK for me to remain federated with them.
while ignoring the much less ethical things you purchase far more often
OP did not indicate anywhere what kind of food they buy. You are judging them without knowing their habits.
I dislike content that has been auto-posted by bots. I treat it like spam instead of genuine content.
I would love to see a "bot" flag and a parameter on your profile to not show any "bot" content.
I guess people who make bots are scared that the Lemmy platforms would eventually stop seeing activity because of a lack of content. But I think that if there were little to no activity, perhaps people would be posting more. I doubt that flooding the platform with auto-generated content or auto-forwarded content actually helps with encouraging people to stay.
I love game mechanics that reward thinking or tactical decisions rather than rewarding how much time you spend grinding this or that. I do like having some kind of character progression - and that usually comes with grinding. But I hate it when the only challenge of a game is just how many hours you can sink into it. I much prefer when there are hard skill walls that you can't pass until you really got genuinely better at the game.
I hate generic boring quests that feel like they came straight out of a story generator. It's ok to have a few of them. But a hundred of them.. You play one, you played them all.. No incentive to do them. I much prefer a game that has only 10 hours of content but very solid content with well- designed narrative and places ; rather than 2 hours of human-made content and 48 hours of generated maps and quests.
One of the best games I have ever played is Dark Messiah of Might & Magic. That game has such an insane combat and a great narrative - I just couldn't put it down, I finished it in just one or two weeks because it was so good! And at the end I felt an emptiness, like when you've just finished watching an excellent serie and wonder what to do next.
Hot take: Git is hard for people who do not know how to read a documentation.
The Git book is very easy to read and only takes a couple of hours to read the most significant chapters. That's how I learnt it myself.
Git is meant for developers, i.e. people who are supposed to be good at looking up online how stuff works.