[-] BmeBenji@lemm.ee 34 points 9 hours ago

It’s a tale as old as Capitalism. People who geek out about something do it because they enjoy it, then somebody finds a way to improve distribution of their work and suddenly there’s a skyrocket in demand. Vultures swoop in and suck out whatever life might be left in their passionate work to make it profitable, and then all the passion is gone.

“Tech bro” is the term used to describe those vultures. People who try to monetize the shit out of everything with an ounce of human soul in it. Passionate tech nerds are still out there, mostly in FOSS circles, some in hardware hobbyist circles building cool form factors for their own computers.

Honestly, odds are you’ll find passion only in someone who’s not looking to monetize.

[-] BmeBenji@lemm.ee 40 points 1 day ago

What about the domestic terrorist corporations who assassinate whistleblowers? Or are there so many hands involved there that it’s not worth the trouble to dismantle those terrorist organizations?

[-] BmeBenji@lemm.ee 25 points 1 day ago

“Are we the baddies?” is for sure an extraordinarily alarming moment of clarity

[-] BmeBenji@lemm.ee 2 points 1 day ago

On a plane I’ll use my Airpods Pro 2. They have worked shockingly well for the Deck being a non-Apple product.

I will say though for seemingly no reason they don’t work with God of War Ragnarok. They work fine at first but after roughly a minute, everytime I launch the game, the audio starts to get glitchy and eventually just disappears entirely until I disconnect and reconnect, when it starts that cycle over. I can’t tell in any way why it happens but it happens everytime.

[-] BmeBenji@lemm.ee 1 points 4 days ago

COD is so interesting because there’s so many of them and so many people play them that it seems there’s always at least someone who loves each of the different games

[-] BmeBenji@lemm.ee 3 points 5 days ago

Sea of Thieves has definitely interested me but it looks like one of those games that gets better A) if you invest a lot of time into it and B) if you have friends who play it too all the time, and I already have big time sinks in my life and I suck at convincing my friends to play specific games with me

[-] BmeBenji@lemm.ee 2 points 5 days ago

It did look like it would be a fun COD alternative. Sad but not surprised to see Ubi gave up on it

[-] BmeBenji@lemm.ee 4 points 5 days ago

Custom zombies maps are the beeeeest

[-] BmeBenji@lemm.ee 38 points 5 days ago

didn’t the last one end like 2 days ago?

49
submitted 5 days ago by BmeBenji@lemm.ee to c/gaming@beehaw.org

Steam Replay is out, so what game did you have the most fun experiencing this year?

[-] BmeBenji@lemm.ee 22 points 6 days ago

We’re being short-sighted

Tell that to the billionaires speed-running terraforming this planet into a barren wasteland.

[-] BmeBenji@lemm.ee 18 points 6 days ago

I’m pretty confident the French wouldn’t stand for “rule by profit”

[-] BmeBenji@lemm.ee 24 points 6 days ago

You know the difference between knowing and understanding something?

Well I feel like I just went from knowing to understanding that I live in a fascist state.

95
submitted 1 week ago by BmeBenji@lemm.ee to c/gaming@beehaw.org

Title.

28
submitted 1 week ago by BmeBenji@lemm.ee to c/fuckcars@lemmy.world
87
799
submitted 1 month ago by BmeBenji@lemm.ee to c/world@lemmy.world
7
submitted 2 months ago by BmeBenji@lemm.ee to c/games@sh.itjust.works

cross-posted from: https://lemm.ee/post/45461152

Holy hell, Doc is in 65% of ranked console matches??!? I hope they nerf his ability to heal himself because he’s a fan favorite of spawn-peekers who are the polar opposite of team-players. Alternatively, get rid of his SMG and give him shotgun options only (spicy take, I know)

Ballistic shields are FOR SURE losing their Oryx-like knockdown ability in S4. Maybe make the shields more resilient against melee attacks, and maybe change shield melee to interrupt whatever the receiving player is doing (shooting, reloading, vaulting, etc)

I’m so excited about this Iana buff. Her drone should be better than normal drones but it has never felt that way. Really looking forward to this change

Jackal and Kali changes are both positives but I doubt they’ll make a big difference.

Mozzie’s change is interesting. I think it would be better if he got a 4th pest but only if it was progressively generated, like Lesion’s mines or Dokk’s logic bombs. But also, why give him impacts after taking away his trademark Super Shorty??!?!?

I’m a Zero main, through-and-through. I am extremely aroused right now.

6 CAMERAS?!?!?? I was gonna ask just to be able to pick up misplaced cams, but fuck yeah GIMME 6

Zofia is once again a better Ash pick and I’m here for it. Kill the Ash pick rate pls

Damn. What an update.

I cannot wait to hear about the Blackbeard rework.

7
submitted 2 months ago by BmeBenji@lemm.ee to c/games@lemmy.world

cross-posted from: https://lemm.ee/post/45461152

Holy hell, Doc is in 65% of ranked console matches??!? I hope they nerf his ability to heal himself because he’s a fan favorite of spawn-peekers who are the polar opposite of team-players. Alternatively, get rid of his SMG and give him shotgun options only (spicy take, I know)

Ballistic shields are FOR SURE losing their Oryx-like knockdown ability in S4. Maybe make the shields more resilient against melee attacks, and maybe change shield melee to interrupt whatever the receiving player is doing (shooting, reloading, vaulting, etc)

I’m so excited about this Iana buff. Her drone should be better than normal drones but it has never felt that way. Really looking forward to this change

Jackal and Kali changes are both positives but I doubt they’ll make a big difference.

Mozzie’s change is interesting. I think it would be better if he got a 4th pest but only if it was progressively generated, like Lesion’s mines or Dokk’s logic bombs. But also, why give him impacts after taking away his trademark Super Shorty??!?!?

I’m a Zero main, through-and-through. I am extremely aroused right now.

6 CAMERAS?!?!?? I was gonna ask just to be able to pick up misplaced cams, but fuck yeah GIMME 6

Zofia is once again a better Ash pick and I’m here for it. Kill the Ash pick rate pls

Damn. What an update.

I cannot wait to hear about the Blackbeard rework.

17
submitted 4 months ago by BmeBenji@lemm.ee to c/linux@programming.dev

cross-posted from: https://lemm.ee/post/39456265

For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.

OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.

Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.

Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.

Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.

Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.

And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.

TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.

What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.

Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.

I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!

49
submitted 4 months ago by BmeBenji@lemm.ee to c/linux@lemmy.ml

cross-posted from: https://lemm.ee/post/39456265

For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.

OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.

Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.

Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.

Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.

Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.

And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.

TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.

What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.

Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.

I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!

38
submitted 4 months ago by BmeBenji@lemm.ee to c/linux_gaming@lemmy.ml

cross-posted from: https://lemm.ee/post/39456265

For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.

OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.

Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.

Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.

Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.

Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.

And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.

TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.

What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.

Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.

I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!

2
submitted 4 months ago by BmeBenji@lemm.ee to c/music@lemmy.world

Hello Stranger's third full-length record - Age of Disenchantment. Now available on Spotify, Amazon, iTunes, Google Play.

3
submitted 4 months ago by BmeBenji@lemm.ee to c/music@lemmy.world

In the fall of 2003 Mark Tremonti, Scott Phillips and Brian Marshall sent three demos to Myles Kennedy to record vocals on as a part of his audition to join Alter Bridge. "Broken Wings" was the first demo that Myles sent back which lead to the guys flying him out to Orlando on January 2nd 2004 to jam.

The band set up a rehearsal space and played together for the first time on January 4th, 2004. The content starts on the first day of Alter bridge and spans thought the entire One Day Remains album cycle.

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BmeBenji

joined 1 year ago