What's good about it then? I don't mean that as an insult to you or your taste, I am genuinely asking because I'm the sort of person that likes to think about games. I've spent hours listening to GDC talks on game design, hours looking at map viewers for some of my favorite games. When I play a new game I take screenshots and make notes about my thoughts while playing it.
From what I saw playing Skyrim there's basically nothing there in terms of NPC dialogue, very little in terms of environmental storytelling, world design, and worldbuilding, and usually not very much atmosphere or sound design. And that's on top of the completely vacuous gameplay. If the game did even a single one of these things well I would have considered it to be good, but for me there's just nothing there.
I am aware that the Elder Scrolls series in general has interesting lore and metaphysics based on Hindu mythology. But it's my understanding that the person who came up with most of that no longer works at Bethesda. And while I was playing Skyrim even googling some of the things I encountered (such as "why do the draugr attack you") failed to elicit feelings of intrigue.
I did like the amount of verticality you experience ascending the main mountain though. That was cool map design IMO.
EDIT:
Skyrim isn’t good because it’s not your idea of a specific kind of rpg game
Most of the games that I listed are pretty vastly different from each other, but they all do at least one thing that's interesting. Skyrim not being "a specific kind" of RPG has nothing to do with it.
Is this supposed to mean that I secretly liked it or else I wouldn't have played it as long as I did? Would you rather I stopped after 10 minutes so you can say I didn't give it a fair chance?