[-] woelkchen@lemmy.world -3 points 20 hours ago

I think it’s pretty clear from context that they mean they have the ability to perpetually play the games because of the lack of DRM, not the right.

Plenty claim it's their right and with much ferocity while as vehemently ignoring that there are plenty of games on GOG that offer reduced content when playing offline (an extensive list was posted by someone). Also, because games on Steam must disclose their use of DRM (and anti-cheat), people can just buy DRM-free games which can be backed up just as well. Goldberg is a drop-in library for games that use Steam APIs. So everything is fine there as well for people who actually make informed buying decisions.

[-] woelkchen@lemmy.world 6 points 21 hours ago* (last edited 21 hours ago)

But the APIs are public, so they can be reimplemented in open source.

And have been since years: https://mr_goldberg.gitlab.io/goldberg_emulator/

[-] woelkchen@lemmy.world 3 points 22 hours ago

Is proton entirely FOSS?

Of course it is. Proton-GE and umu wouldn't exist if it weren't.

but now that I think about it, I am not sure.

You could have headed to Github and just looked for yourself...

[-] woelkchen@lemmy.world 2 points 22 hours ago

For most people that is a distinction without a difference.

So what's the difference to making a backup of my Steam folder? The games I play have no DRM either.

[-] woelkchen@lemmy.world 9 points 1 day ago* (last edited 1 day ago)

If you can’t play the game without the steam client then it still has drm.

Plenty of games don't rely on any Steamworks API at all. For the remaining goldberg_emulator exits.

[-] woelkchen@lemmy.world 8 points 1 day ago

No one needs to “offer” Proton. It’s available freely for anyone.

And that's how GOG does not support Linux: Paying customers need to figure it out on their own. They don't even value their customers to a degree to take and integrate existing open source solutions.

[-] woelkchen@lemmy.world 43 points 1 day ago

GOG is a side project of CD Project, the makers of The Witcher and Cyberpunk. They are massively wealthy. If GOG goes down, it's because CD Project lets it happen, not because there is no other way.

[-] woelkchen@lemmy.world 11 points 1 day ago

It does support Linux: it lets you download Linux installer for games that have a Linux port.

GOG lets publishers upload various installers but GOG does nothing to support them, let alone offer something like Proton (which is open source, so they could take and integrate it for free).

[-] woelkchen@lemmy.world 3 points 1 day ago

How do you use a Steam game after its license was revoked?

By default Steam is a mere download manager without any DRM. You can zip the game folder and back it up anywhere. Whether or not publishers go through the additional steps to enable one or more DRM solution is a different matter. My favorite Steam games have no DRM at all.

[-] woelkchen@lemmy.world 10 points 1 day ago

Shit I really like GOG as it’s the only competition to steam

There are plenty of competing PC game online stores, it's just that they all suck monkey balls when you're not using Windows. Microsoft is currently using their old monopolist playbook and release Blizzard games to the fucking Microsoft Store and Game Pass and not a single 3rd party store.

And don't forget that the other publisher-owned storefronts like EA's and Ubisoft's are also still alive. They suck hard but they exist and apparently they do well enough to continue to be around.

Steam is the only PC games store that fights Microsoft's Windows monopoly. GOG Galaxy has been written using the Qt framework. Making a Linux version of an existing Qt application is relatively easy (at least compared to a full port). Do that, integrate umu-Launcher for Windows games, bundle everything up and release GOG Galaxy on Flathub. Boom, done. But they don't do that despite their massive pile of Witcher and Cyberpunk money.

So plenty of competition exists but if you happen to not be Windows-exclusive, everyone but Steam is bad.

[-] woelkchen@lemmy.world 34 points 1 day ago

i don’t want it to be the only option.

Neither do I but it is. GOG doesn't support Linux. Heroic is a 3rd party community effort. Valve is currently the only company making financial investments into Linux gaming.

[-] woelkchen@lemmy.world 38 points 2 days ago

The fix was there, but they removed it.

Return YouTube Dislikes still exists. The likes and dislikes of RYD users are stored in an external database, so Google cannot take them away.

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submitted 2 days ago by woelkchen@lemmy.world to c/games@lemmy.world
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Quote from Reddit post:

I spotted this change in the Steam Deck kernel by a Valve employee that is testing HDMI CEC for a new device. Interestingly, it appears to share at least some hardware similarity to Google ChromeOS devices (only because the change is in the ChromeOS Embedded Controller driver).

The device appears to be being developed on a platform codenamed the "AMD Lilac." Whether this is the SOC or refers a development board that Valve is developing with is unclear to me. On Geekbench there are references to the AMD Lilac, most of which use the AMD 8540U (it's possible that this won't be the final SoC of the device, as these are all likely prototype boards). There are a few earlier references in Geekbench with earlier SoCs.

Pure speculation: I'm guessing it's a console, set top box, or something similar that is supposed to connect to a TV and not a handheld or VR headset, given that HDMI CEC seems to be an important feature. The inclusion of ChromeOS hardware is confusing.

Pure speculation on the updates to ChromeOS EC: This is the most surprising thing to me.

  • Maybe the device could just be using the hardware and drivers for ChromeOS devices while still running just SteamOS, but I don't see the point in Valve doing that.
  • Maybe there's some sort of collaboration with Google, as Valve is actually working with them to bring Steam to ChromeOS.
  • I think it's plausible (at least) that fremont will run a Steam client on top of ChromeOS instead of SteamOS.
  • Diving into deeper speculation, this may allow Valve to run existing Android apps on the same device, specifically Android TV apps, which would make sense if this is something like an Nvidia Shield competitor. ChromeOS is just about the only OS that can officially run both Android TV apps and desktop Steam on the same OS.
  • I find it likely that for a gaming and media-focused Steam box, Valve will want to have an existing ecosystem of media and streaming apps optimized for TV. If so, I think it’s a smart way to push into this market without needing to convince, say, all the streaming services to build apps for a new device.

The prototype board is much faster than Steam Deck:

Geekbench CPU result for Lilac (8540U): 2550 for single core and in the 9000s for multicore https://browser.geekbench.com/v6/cpu/8301932

  • Steam Deck is in the 1300-1400 range for single core and in the 4000s for multicore

Geekbench GPU result for Lilac (8540U): 66807 https://browser.geekbench.com/v6/compute/2323659

  • Steam Deck tends to be within the mid 10000s to mid 20000s

The greatly improved performance, to me, suggests a TV box, as the 8540U at handheld TDPs would score much more competitively with the Steam Deck.

Commit by a Valve employee 4 weeks ago adding code to test CEC for a new device \"fremont\"

Shows testing of an CEC implementation on an \"AMD Lilac\" in the ChromeOS Embedded Controller driver.

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submitted 1 month ago* (last edited 1 month ago) by woelkchen@lemmy.world to c/formula1@lemmy.world

That's one way to react when a commentator criticizes an underperforming driver... And I used to think he's wholesome...

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submitted 1 month ago by woelkchen@lemmy.world to c/dach@feddit.org
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submitted 1 month ago by woelkchen@lemmy.world to c/russia@sopuli.xyz
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No further action for Tsunoda leaving the grid during the aborted start.

The wording suggests Norris won't get the same outcome, though

https://x.com/ChrisMedlandF1/status/1853206846925864998

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