1134
Sorry Ubisoft (lemmy.world)
top 50 comments
sorted by: hot top controversial new old
[-] Slovene@feddit.nl 2 points 1 hour ago

Okay, but if I send you an unsolicited dick pick, who owns the rights?

[-] Yerbouti@sh.itjust.works 1 points 1 hour ago

Why does Steam does the same thing but nobody cares? Steam also takes 30% of the price just because. Ubisoft has 100x more employees but always gets hate.

[-] nitefox@sh.itjust.works 1 points 1 hour ago

Steam is a reseller, it’s not the license holder

[-] InternetCitizen2@lemmy.world 3 points 55 minutes ago

Sure, but Steam sells the licenses and holds them for you in your account, so it does not quite answer the question. To me they still have all the same issues other platforms that deal in licensing have. Steam just has better PR and is not overtly a dick the way others have been.

[-] AutistoMephisto@lemmy.world 2 points 47 minutes ago

And to get ahead of a new law they passed in California, they're already putting it on the screen before check out that you're buying a license to the game, not the game itself. Of course, I think just like Prop65, it will be too broad. Prop65 is the law that says that anything with even a trace amount of carcinogens has to have a warning that announces the presence of carcinogens.

[-] Wooki@lemmy.world 2 points 4 hours ago

Stream is the one now forced to label change if you've missed recent events

[-] kittenzrulz123@lemmy.blahaj.zone 16 points 17 hours ago

Ubisoft execs are correct, gamers need to get used to not owning Ubisoft games (or purchasing them, heck they're not worth the storage space to pirate.)

[-] drunkpostdisaster@lemmy.world 1 points 2 hours ago

They can start AI generating games and no one will notice

[-] HowManyNimons@lemmy.world 3 points 3 hours ago

Think of the time you'll save too!

[-] merc@sh.itjust.works 18 points 21 hours ago

Old-fashioned high seas pirating may have been stealing, but the modern copyright infringement form has never been stealing.

A key aspect of stealing is that you're depriving the owner of some kind of property. While you have that property, they don't, and they can't use it. Copyright infringement doesn't deprive the owner of anything. The only thing they lose is the government-granted monopoly over the right to distribute that "idea". If copyright infringement is like an old fashioned crime, it's like trespassing. The government granted someone the right to control who has access to some land, and a trespasser violates that law.

[-] kittenzrulz123@lemmy.blahaj.zone 5 points 17 hours ago

I wish piracy was stealing, I want to constantly download Ubisofts games until they go bankrupt

[-] InternetCitizen2@lemmy.world 1 points 52 minutes ago

I suppose that is true if you download the from their site.

load more comments (5 replies)
[-] pyre@lemmy.world 22 points 1 day ago

lol as if ubisoft games are worth pirating. I pay for my internet connection and I'd rather use it on something that isn't slop

[-] PeriodicallyPedantic@lemmy.ca 2 points 21 hours ago

They have a few indie titles that are fun.
I really liked Grow Home and Grow Up

[-] pyre@lemmy.world 3 points 20 hours ago

there's a small rebel group inside ubi who escaped the rituals where the rest sold their souls to Satan. they made things like rayman and the prince metroidvania... I don't think of them though when i think ubi tbh.

[-] GhiLA@sh.itjust.works 6 points 1 day ago

I have 2TB of music and 7TB of videos but I rarely pirate a game.

Almost never, sometimes I'm extremely interested in something but want to try it out first. Games are such time sinks that if I can't shell out $20, then I have bigger problems and probably shouldn't be playing it.

That said, I get a lot of content isn't available in some countries and piracy is the only way some people can experience something, so, different strokes.

[-] MystikIncarnate@lemmy.ca 7 points 1 day ago

I can see the other argument though I don't agree with it.

Paying is obtaining a license to use a product. You own the license for as long as that payment is valid. If the validity of the license expires for some reason, you no longer have rights to use the product, whether you physically have it or not.

The difference is in licensing. Having a license to use a product that someone else created.

This is becoming a much more prevalent theme especially in computing. With physical goods, for the most part, ownership/possession of the item implies that you own the required rights to operate, use, or otherwise possess that item. Usually a license doesn't physically exist, it's more of a concept that is inexorably tied to the thing. With software however, the idea of license keys exists. If you have a license key for software, you can use the software regardless of where you got it from. Since the software can be copied, moved, duplicated, etc. The source of the actual bits the compose the software that runs doesn't matter. As long as you have a valid license key, you "own" a valid license to use the software which you paid for.

With online platforms, including, but not limited to, steam, epic Games store, Ubisoft connect, whatever.... They manage your licenses, and coordinate downloads for you, etc. The one thing I'm aware of with steam that's a benefit here is that you can get your product keys from the program and store them separately if you wish.

The problem is that not all platforms support the same format of product keys, especially for games. There's no universal licensing standard. This makes it tricky to have a product key that works where you want it to.

There's layers to this, and bluntly, unless there's wording in the license agreement that it can be revoked, terminated, invalidated, or otherwise made non-functional at the discretion of the developer that issued it, they actually can't revoke your ownership of a game, or at least the license for that game.

Application piracy (specifically for games), is when you play something without a license to do so.

They've stacked the entire system against you. Using wording in their license agreements that allows them to invalidate your license whenever they want to, and gives you no means to appeal that decision. Setting you up for litigation for piracy by using a software that you paid for when that license is revoked.

It's an insane thing to happen in my mind and there should be legislation put in place that obligates companies to offer a permanent, and irrevocable, license to software (looking at you Adobe), and also makes it much harder for companies to revoke that license. In addition, there should be a standardized licensing system, owned and operated independently from the license issuers, which manages and oversees the distribution, authentication and authorization of those licenses for them and you, something like humble bundle's system or something, where you can get license keys compatible with various platforms which can supply the software that constitutes the game you have a license for.

It should go beyond gaming.

Until such a time that the legal part of this is figured out, we'll be left with an unfair playing field, legally speaking, and piracy will be a way to have the software without a license (which is arguably illegal).

I don't like this system. I didn't ask for it. I think it should change. But legally, piracy is still illegal. The system is consumer hostile, and unfair. That fact, in and of itself, should merit something to be done about it. So far, nothing has even been proposed by governments. I'm hoping the EU makes the first move on this, and everyone follows suit. I can see them doing it too.

[-] PeriodicallyPedantic@lemmy.ca 3 points 21 hours ago

I think the point of the saying is that they don't recognize the licensing a consumer product as a valid exchange of money for goods or services.

load more comments (6 replies)
[-] TheEighthDoctor@lemmy.world 30 points 1 day ago

It never was, only a corrupt judge can reach that conclusion. Stealing is subtracting an item from one person and adding it to another person, if there are two copies of the item then it's not stealing.

[-] Johanno@feddit.org 12 points 1 day ago

What?! Forging money isn't stealing?

Man and I always thought that it is the same as piracy

No, it's Forging.

load more comments (10 replies)
load more comments (2 replies)
load more comments
view more: next ›
this post was submitted on 10 Oct 2024
1134 points (96.6% liked)

memes

9906 readers
3392 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/AdsNo advertisements or spam. This is an instance rule and the only way to live.

Sister communities

founded 1 year ago
MODERATORS