Love how it's so chic to shit on Bethesda's writing as if people have standards then they go on and praise Larian's cringe fest.
Always feel bad as I soldem have cash to tip and depend on the in app tip feature. Guess it's not too much effort to have cash reserves if it's as bad for riders as you say.
Are you speaking from experience? What do you consider a decent tip and do they actually go to the riders?
The way you focus on concepts like empiricism, nihilism, solipsism, other isms, instead composing a straightforward reply that is to the point comes across autistic. The other guy's doing the same so maybe it's just typical conversation on here.
Just that the "arguments" and wording of these comments read very autistic, not just your own.
Bioware themselves took many liberties with the source material to create their games, not sure wtf you're on about. Larian made a direct sequel to Bioware's Baldurs Gate, the tone was set by Bioware not the source material.
Baldur's Gate is narrative heavy and Larian's writers fell flat on their faces trying to replicate it.
Real time combat was a defining feature of the original games. I was prepared to accept turnbased combat but the game fails in too many other aspects to overlook.
Since when has gameplay been relegated to lowest priority when making a sequel to a GAME. I understand now what the original fallout fans must have felt when they were graced by fallout 3 and the masses praised it.
Tone and story are Larian tier, i.e. mediocre, and far removed from the original games. There is no fidelity to what bioware built, just pretence.
I assume if Larian releases original sin 3 with real time combat but carry over some general story references divinity apostles wouldn't bat an eye.
You must have such a refined taste to not waste more than 90 minutes on starfield. May I recommend Elden Ring or Baldur's Gate 3 for a discerning individual such as yourself.